Teams

1. AJ & Paul

2. Nikhil & Stephen

3. Jin

4. George


Objective

In this project, you will utilize computational methods to create forms, with a dual focus on aesthetics and scale. The end goal is to design an object or sculpture that exhibits self-organization or expansion in three-dimensional space. This should include a meticulous consideration of how it occupies, interacts with, or produces space.


Task

Working with your teammate, design a 3D object using a parametric or algorithmic approach, employing techniques covered in our classes or with which you are already familiar. Define a specific scale or set of dimensions for your design. Produce a series of drawings (hand drawings are ok) or renders to effectively convey your design and scale.

Two examples of expressing scale with drawings


Deliverables

- A Rhino file of your design. Ensure that the file includes the correct units of measurement and dimensions.

- A collection of 2-4 drawings or renders that help the audience understand the scale of the design or the way it interacts with surroundings.

Deadline

Please aim to submit your work before Feb 2, so that we have adequate time to prepare the virtual venue.


Presentation

Final presentation will be carried out on our last class (2-5pm Feb 2), with your works exhibited in virtual venue!

Each team will be allocated 15 minutes to freely introduce their design deliverables and any helpful additional materials, followed by a 10 minutes review and discussion. It is recommended to cover three aspects: 1) Concepts about the underlying ideas and inspiration; 2) Technical details about the computational methods, parametric or algorithmic processes you utilized and any challenges you encountered; 3) Aesthetic considerations like how you balanced form, scale, and space and how these choices contribute to the overall impact and functionality of the design.